High resolution and realtime version
PBR Metallic/Roughness workflow.
Rendered in Marmoset Toolbag.
High resolution version, created in 3ds Max and textured in Painter
I optimized the completed high version to create a game ready version
Here is the link to the Andre Govia photo I used as reference for the guitar. -- https://www.flickr.com/photos/andregovia/8411290869/
Here is the link to the Andre Govia photo I used as reference for the guitar. -- https://www.flickr.com/photos/andregovia/8411290869/